27 April 2010

Aviation Concepts Design


Another module hand in for University this year of a crazy random aircraft thing.
These are the final 3D renders. I don't have the final concept sketches on me, but will upload them as soon as I can.
Rendered with Mental Ray, in Max. Used the Arch and Design materials for base texture and added a diffuse map for the decals, and a bump map for the rivets and things.
Background environments are photos, shadows and effects added in Photoshop =)

Body Modelling final Renders

I finally have it completed! My 3D Model for Body Modelling:


I'm really happy with how it came out except for the seams that somehow popped up again after I already fixed them twice D: grr.
Gonna learn how to rig and pose her so hopefully can get some nice renders from that!




Another concept piece for my character Kayos for Body Modelling at univesity.
Just a quick speed paint again, using a photo for reference of angle.