27 April 2010
Aviation Concepts Design
Another module hand in for University this year of a crazy random aircraft thing.
These are the final 3D renders. I don't have the final concept sketches on me, but will upload them as soon as I can.
Rendered with Mental Ray, in Max. Used the Arch and Design materials for base texture and added a diffuse map for the decals, and a bump map for the rivets and things.
Background environments are photos, shadows and effects added in Photoshop =)
Body Modelling final Renders
I finally have it completed! My 3D Model for Body Modelling:
I'm really happy with how it came out except for the seams that somehow popped up again after I already fixed them twice D: grr.
Gonna learn how to rig and pose her so hopefully can get some nice renders from that!
Another concept piece for my character Kayos for Body Modelling at univesity.
Just a quick speed paint again, using a photo for reference of angle.
I'm really happy with how it came out except for the seams that somehow popped up again after I already fixed them twice D: grr.
Gonna learn how to rig and pose her so hopefully can get some nice renders from that!
Another concept piece for my character Kayos for Body Modelling at univesity.
Just a quick speed paint again, using a photo for reference of angle.
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