
Another module hand in for University this year of a crazy random aircraft thing.
These are the final 3D renders. I don't have the final concept sketches on me, but will upload them as soon as I can.
Rendered with Mental Ray, in Max. Used the Arch and Design materials for base texture and added a diffuse map for the decals, and a bump map for the rivets and things.
Background environments are photos, shadows and effects added in Photoshop =)